AribaGold Blog

Osrs Jad Guide

 

Oct 17, 2021

Gear:

You will want to go with the best range gear you can afford and use ( buy osrs gold from Ariba Gold so you can buy all the best in slot gear you can)
You will want high prayer as prayer is quite a big thing in here and weapon wise i would recommend either 1 of the 3, Blow Pipe, Armadyl Crossbow or Rune Crossbow. Gear wise God Dhide is very good as it gives a few +1 on prayer

Wave Order:

You start off on Wave 1 with one level 22

- On Wave 2 you have two level 22s

- On Wave 3 you have one level 45

- On Wave 4 you have one level 45 and one level 22

- On Wave 5 you have one level 45 and two level 22s

- By Wave 6 you have two level 45s

- Wave 7 is one level 90

- Wave 14 is two level 90s

- Wave 15 is one level 180

- Wave 30 is two level 180s

- Wave 31 is one level 360

- Wave 62 is two level 360s

- Wave 63 is Jad

Monsters:

Level 22: Tz-Kih

- Drains Prayer when it hits

- Attacks with Melee

- Max hit of 4

When this monster hits you, it drains you Prayer, even when it hits zero, it still drains your Prayer for 1, it attacks with Melee and it has a max hit of 4.

Level 45: Tz-Kek

- Recoils 1 damage when melee’d

- After death, spawns 2 level 22’s

- Attacks with Melee, max of 7

The special ability of Tz-Kek is that when you hit it with melee, it recoils 1 damage. However, you are going to use Ranged, so you don’t need to worry about that. After death, it spawns two level 22 Tz-Keks. The level 45 has a max hit of 7 and the level 22’s have a max hit of 4, and they all attack with Melee.

Level 90: Tok-Xil

- Attacks with Ranged/Melee

- Stay out of Melee distance

- Max hit of 13

It attacks with Ranged and Melee and has a max hit of 13. You’ll want to make sure you never get within the Melee range of this monster and just pray range against it. 

Level 180: Yt-MejKot

- Can heal itself and others around it

- Attacks with Melee

- Max hit of 25

If you safespot this monster, it can’t heal other monsters around it.

Level 360: Ket-Zek

- Attacks with Mage/Melee

- Stay out of Melee range

- Max hit of 54

You’ll want to make sure you stay out of its Melee range and just pray mage against it.

Level 702: TzTok-Jad

- Attacks with Mage/Range/Melee

- Stay out of Melee range

- Max hit of 97

You’ll want to stay out of the Melee range of Jad.

Level 108: Yt-HurKot

- Heals Jad when he reaches half HP

- Attack with Melee

- Max hit of 13

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Strategy: 

You are going to enter through the exit on the map. The rock that is circled in red is called Italy Rock due to its shape. Standing in this position which the arrow is pointing to is where you’ll want to be starting every single wave as far east and south as possible while staying on top of the Italy Rock. 

On Wave 1, you are going to be facing a level 22. The strategy for the level 22 is simply to attack and then run away. You don’t want it to hit you because when it hits you, it will drain your Prayer.

Once you reach Wave 3, you’ll be faced with a level 45 monster. This monster can only hit a max hit of 7, so don’t worry about praying Melee

Once you reach the end of Wave 6 which is the wave with two level 45s. Be prepared to turn on your Protect from Missiles prayer straight away as a level 90 will spawn.

At the end of Wave 15, it’s time for the level 180s. If you stand at the right position to start the wave which is the bottom of the Italy Rock, one of two things can happen:

The first is that the level 180 will spawn to the south side of the Italy Rock and be trapped, in which case you simply run to the west side of the rock, and you’re able to safespot the level 180.

The second is that the level 180 spawns west of the rock and approaches you. As it approaches you, simply turn on your Protect from Melee and run to the west side of the Italy Rock, now the level 180 will be safespotted on the north side and you can kill it easily.

You can continue using this method until the end of Wave 29. Keep in mind that some rangers will spawn after another 6 waves. So you have to be careful of those rangers and switch on your Protect from Range when they do.

At Wave 30, you’ll have 2 level 180s. If both of them spawn near each other, then they can be both safespotted on the same side. However, if they spawn separately, they can be safespotted on either side of the rock. This is a really simple wave, all you have to do is turn on your Protect from Melee, and they won’t be able to hit you at all.

At the end of Wave 30, make sure you turn on your Protect from Magic straight away and do not turn it off from this point onwards unless you are 100% sure you are not being attacked by a level 360.

As you go through the waves, with the level 360s, it’s advised to start using your Ranging potions to kill them quicker, you are going to be able to get through the caves quicker and conserve prayer points because you are killing the magers quicker.

From this point onwards, the main thing to be wary of is that you need to keep you Mage prayer up at all times if they are attacking you. But you need to be wary of the following waves as they can be somewhat tricky.

Wave 38 contains one level 360 and one level 90. 

From this wave onwards, make sure you always prioritize killing the ranger because there will always be a mager and a ranger up until Wave 45.

On Wave 45, you’re going to have one level 360 and two level 90s.

At Wave 46, there is going to one level 360 and one level 180. 

At Wave 53, you’ll have a level 360, a level 180, and a level 90. 

On Wave 60, you are going to have one level 360, one level 180, and two level 90s. 

On Wave 61, you are going to have one level 360 and two level 180s.

Wave 62 is the only wave you don’t start at the Italy Rock. You’ll want to run to the center and take note of where the orange level 360 spawns. Wherever the orange level 360 spawns is where Jad will spawn in the next wave.

At Wave 63, prepare yourself for Jad. Always start this wave in the Italy Rock spot with the Protect from Range active.

When Jad is attacking with Range you will see him stomp his two front feet, and this is when you want to switch to Protect from Range; when he is using magical attacks, he will tilt his head backward and release a large fireball, and this is when you should Protect from Magic. If you don’t have experience facing Jad, then it can quite daunting especially when you don’t know what the Mage attack and Range attack sound like or what they look like.

 

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